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But back on topic, Golden Axe: Beast Rider was an attempt to reboot the franchise, and sure enough, it didn't. Except Double Dragon Neon, that reboot was rad. But oh boy, that didn't stop game developers from making twenty reboots that were all shit. But after the 90s were over, beat 'em ups just kinda stopped dead in their tracks. Sure, there may have been some homoerotic undertones, but still a decent game. Golden Axe was a beat 'em up franchise in the 90s that was real fun for the time. With that said, here is the wonderful fuck up, all thanks to the kings of screwing up, Sega. And this will not be the last beat 'em up we see on the list. This is a reboot for a beat 'em up game from the 90s. I want you to remember what I am about to say. Squander any good idea and ruin the thing for all time. People say that this game had the potential to be good. I guarantee, every single review of this game by a big gaming Youtuber or big enough that they can afford Funko Pops with their shoestring budget, they show off the glitches that Homefront: The Revolution introduces. And that doesn't even include the numerous glitches that have just become a joke online. Tedious gameplay, rehashing things that are popular just for a quick buck. Homefront: The Revolution is a less polished game, with a world that, according to critics, could've been something decent, but was ruined due to all the technical problems. However, suddenly, all that goes out the window once this game is introduced. That balloon stunt THQ pulled was utter idiocy. While the original Homefront was nothing to write home about, it at least had effort, and time put into the writing and gameplay. Oh, Deep Silver, you always cease to amaze me. Which brings us to one of the latest stinkers. But once you bring up Deep Silver, suddenly, all logical reasoning just goes out the window. Even if their game is sell-out trash, they at least want it to be well tested garbage. You think that by the year 2016, big companies would try to appeal to as massive an audience as possible. It's a boring, uninteresting slog from start to finish and I just don't care if Turok ever makes another appearance anytime soon. But after a while, you just know that this is the same game as anything else at the time. I'll say this, as far as generic war shooters go, at least it tried something different with the dinosaurs. Pretty detailed for a game no one really cared about. I played this game as a kid, but have no recollection of the plot, and I couldn't get any understanding from the Wikipedia page, because screw reading that wall of text. The plot follows Turok and a group of war shooter guys who go onto a far off planet to fight dinosaurs to capture a war criminal or something. Turok decides to throw out the whole multiple worlds and dimensions thing and instead, goes for a more FPS sort of thing that was real common in the late 2000s and early 2010s. Finally, a return to the classic game genre. But, in 2008, developers Propaganda Games and Disney Interactive, of all people, released a new Turok game. Unfortunately, the franchise kinda shot itself in the foot after Turok: Evolution, a game that was in desperate need of just dying. It's weird, but the original games were true classics. The original Turok game followed a Native American warrior who takes on the mission to defend earth from a different universe run by dinosaurs and aliens. It's just so average, that I don't think it could be worth anyone's time, really. And of all the reboots here, this is probably the least bad, but just an average game.
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Godsmack, though!Īlright, now let's actually talk about a real reboot. Being a rushed game, the gameplay is very buggy and glitches are not uncommon in this game, so if you do play this, do expect to fall through the world and have some mechanics just suddenly stop working. But the writing isn't the only bad thing. And while it kinda worked, it still wasn't enough for Ubisoft to be satisfied. Warrior Within was clearly trying hard to appeal to a different demographic, trying to be far more dark and brooding than Sands of Time, trying to appeal to the kids as best as it could. Instead of a charming story of an arabic prince trying to save the lands with a romantic interest, what we got was the Prince swearing, bloody combat, half-naked women with metal panties. Despite having been praised by gamers and critics, it wasn't well sold, so Ubisoft decided to make a new approach to Warrior Within.
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Warrior Within is a sequel to Prince of Persia: Sands of Time, a classic of the sixth generation and a reboot of the classic Prince of Persia series.